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CNC Zero Hour Strategies

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Gameplay Tip

Tip of the Week #100 - The GPS Scrambler

Saturday, 14 Mar 2009
The GPS ability is available only for GLAv and Stealth. Stealth gets it at 3 star, while GLAv gets it at 5 star. Why we chose this general ability for this TotW? Everyone knows what it does so why should you make a TotW about it?Mainly for a guide, and for the better uses of it. Most of you...
Gameplay Tip

Tip of the Week #99 - The Garrison Range Bug

Sunday, 15 Feb 2009
Welcome to the 99th TotW written by Rising`. This week's tip highlights a bug when men are garrisoned inside structures and explains how to overcome this.When infantry are garrisoned inside both your structures or civilian buildings, they do not automatically utilise their full range. This...
Gameplay Tip

Tip of the Week #98 - Grounding your opponents planes

Sunday, 8 Feb 2009
Welcome to the 98th TotW written by Rising`. Players often keep their planes on guard mode so that they are ready to attack as quickly as possible and so that if their Airfield is destroyed their planes will be unharmed. However what about if you want their planes to be harmed? Read on.A...
Strategy Guide

Usa Mirror Build Order Guide

Friday, 6 Feb 2009
Usa mirrors are very interesting and unique matchups. It is the only matchup in the game where both players will know exactly what strategy their opponent is going for. This removes the element of uncertainty that is inherent in most matchups. It is therefore a huge advantage to be able to...
Gameplay Tip

Tip of the Week #97 - Bugged Units #2 - Vehicles

Saturday, 31 Jan 2009
Welcome to the 97th TotW continuing on from the 91st tip. This week we'll be looking at the vehicles of ZH that have a tendency to not do what you tell them. Written by Flamzypants.General:Most vehicles will on occasion ignore the fact that you've given an attack order and will instead try and...
Gameplay Tip

Tip of the Week #96 - The No Look Fade Away

Saturday, 24 Jan 2009
Welcome to the 96th TotW written by Rising`. This week's tip is about a trick that helps make stealth units even more effective. I've written this tip primarily based around Black Lotus and Colonel Burton as it is most useful for these two units but it works for all units that are stealthed...
Gameplay Tip

#95 - 27/12/08 - Force-Firing Terrorists

Saturday, 27 Dec 2008
Welcome to the 95th TotW written by Rising`. Terrorists/Bomb Trucks/Demo bikes are the only unit in the game that have to come into contact with their target in order to attack. However they do have a surprisingly large splash damage radius meaning that they often hurt surrounding units. By...
Gameplay Tip

#94 - 21/12/08 - Replay Watching Tips

Sunday, 21 Dec 2008
Welcome to this weeks tip written by your SDM StefanDeath. This week we will be giving tips on replay watching. I'm actually surprised that there hasn't been a tip of this since replays are the key of this website.The F button:This button makes the replay go in Fast Forward mode which means that...
Strategy Guide

China Oil Grab Strategy

Friday, 19 Dec 2008
90% of decent 1v1 games you are likely to play will be random mirrors. This isn't a problem for usa due to the satellite scan or gla as it is a very flexible faction so the random factor doesn't cause much of a problem either. China, on the other hand (ignoring infantry throughout), have to...
Gameplay Tip

#93 - 7/12/08 - Fallen Empire Archways

Sunday, 7 Dec 2008
Welcome to the 93rd Tip of the Week written by the new Strategy Specialist (I don't know why either) Rising`. This week's tip is regarding the flanking archways on the popular 2v2 map 'Fallen Empire'.OverviewNewer players may have yet to discover that the far left-hand archway allows all...