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CNC Zero Hour Strategies

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Gameplay Tip

Tip of the Week Archive

Saturday, 8 Sep 2007
The Importance of Horde Bonus and China UpgradesAvoiding Rocket Fire with HelixesStealth DetectionForce FiringDemo Trap PlacementsMaximizing Efficiency in the Beginning of the GameClearing garrisoned buildingsSoundWaypoint ScoutingTerrain IndentationsUses of the USA Patriot SystemDarkbustaHotkeys...
Strategy Guide

Fallen Empire Fundamentals

Wednesday, 13 Dec 2006
The Fallen Empire FundamentalsFallen Empire in General:Fallen Empire is the most popular 2v2 map in ZH. Not only in Clanwars but in the 2v2 lobby for ffgs (for top players anyway, noob games on Tournament Bunker Island are more plentiful in the 2v2 lobby). Basically, if you can master this map...
Gameplay Tip

Tip of the Week #9 - Waypoint Scouting

Monday, 20 Nov 2006
Welcome to Zero Hour's 9th Tip of the Week! This week's tip was written by Senior Discussion Moderator StefanDeath and Apollo` and covers the all- important tactic of waypoint scouting! I hope you enjoy, and make sure you check back next week for the latest tip for Zero Hour!Waypoint scouting...
Strategy Guide

SW guide

Thursday, 17 Aug 2006
Super Weapon General Super Weapon General like all USA sides uses a small number of high powered units, but unlike the other USA factions it has slightly more expensive units and a greater defence. SWG is at its weakest early game, relying on its vees and EMP patriots for survival. Late game it...
Strategy Guide

USAF vs Stealth Guide

Wednesday, 5 Apr 2006
VS USAF vs StealthThis is a pretty exciting matchup, and one of my favourites playing as either side. This matchup is prone to lots of spamming however, Air will probably be spamming lots of comanches, and GLA lots of quads, so a big part of winning will lie in outspamming Stealth and selling...
Strategy Guide

Random Mirror Guide

Saturday, 25 Mar 2006
Random MirrorsDifferent Factions and how they scoutAll USAsYou start out with a spy scan, use it to see who the enemy are ChinasChina either send a Supply Truck/infantry unit from a forward Barracks/Supply to scout for them or just play blindly at first. They are the trickiest team to scout with....
Strategy Guide

Rockvee Hunting Tactics

Monday, 13 Feb 2006
Basic Rockvee Hunting TechniquesThis is easily the most common question asked by China and GLA players: just how do you kill these things? They are seemingly invincible at times, and do good damage to just about every unit in the game. When mass produced, they are insanely annoying to destroy....
Strategy Guide

Toxin vs Nuke Guide

Monday, 13 Feb 2006
GLA Toxin vs. China NukeKnow Your Enemy and Know YourselfBack in the days of 1.02, Nuke vs. Toxin was one of the most common matchups in Zero Hour. Both armies were powerful, and when faced off against each other, both sides had a good chance at winning. Since 1.03, a lot has changed. Toxin has...
Strategy Guide

GLA Mirrors

Monday, 13 Feb 2006
A guide to GLA MirrorsWritten by Sm34g0l vs Know the MatchupThere are small differences between the four GLA factions, but these are the general strengths/weaknesses each team has:Strengths Large scale production SpeedEconomy WeaknessesArmourLack of Airpower Lack of high power unitsThis...
Strategy Guide

Nuke Mirror

Monday, 13 Feb 2006
The Game Play of Nuke MirrorWritten by ApexNuke vs NukeUnit choice/micro in Nuke Mirror is very important. When playing as China, you need to be very protective of your supply trucks, as for the most part, you only have 4 trucks collecting resources when you have 2 supply depots. For the most...