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Command and Conquer 3

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Command and Conquer 3 Strategies

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Gameplay Tip

Tip of the Week #4 - PACs

Sunday, 22 Jul 2007
This TotW is about the most powerful unit in the game, the Planetary Assault Carrier (PAC). It is one of two tier 4 units, the other being the Mothership. They are the ultimate late game unit and can even stop the dreaded Mammoth Spam. Pre-requisites: 1. Extractor 2. Command...
Gameplay Tip

Tip of the Week #5 - Attack Bikes

Sunday, 22 Jul 2007
For today's tip of the week, I'm choosing to focus on a relatively underused Nod unit, the Attack Bike. It used to be a good anti-air unit, but people eventually realised that Raider Buggies with the Laser Capacitor upgrade did a better job, and so Attack Bikes are now only usually used early to...
Gameplay Tip

Tip of the Week #6 - GDI Infantry

Sunday, 22 Jul 2007
Detailed description of every infantry unitGDI RiflemenRange: 170Speed: 45Health: 75x6(150x6 with composite armor)Armor deviation with composite armor: 10% cannon from 50% and 10% rocket from 25%.Group health: 450Damage: 2*3 BulletRefirerate: 0.6Group dps: 60Cost: 300Build Time: 3...
Gameplay Tip

Tip of the Week #13 - Selling Structures

Sunday, 22 Jul 2007
Early game is an important part of CnC3, since you not only have to decide what you are going to do, but also set your base up as quickly as possible. A very good way to do this is to sell off certain structures, which can give multiple benefits. First of all, remember that when selling a...
Strategy Guide

CNC 3 Basics

Tuesday, 17 Jul 2007
IntroductionThis guide is to help new comers to online RTS scene learn the fundamentals of the game mechanics and introduce them to the world of competitive gaming.Becoming a top player takes time and skill, and this guide is here to tell you what you need to know, and what to do in basic...
Strategy Guide

Scrin Aircraft

Tuesday, 17 Jul 2007
The Scrin air force is the most diverse in the game, boasting three different offensive air units as well as the Drone Ship (the Scrin MCV) and the Mothership. These aircraft are a lot more durable than the GDI/Nod equivalents, and they also offer a lot more options in how you can use them. They...
Strategy Guide

GDI Vs Scrin Guide

Tuesday, 17 Jul 2007
IntroductionThe purpose of this guide is to help and develop your GDI skills against a Scrin opponent. It will not teach you the fundamentals of learning the game. For that please look at the Beginners Guide to CNC3.Scrin can be a quite dangerous faction to face considering the vast amount of...
Strategy Guide

The All Encompassing Guide to Shadow Teams

Tuesday, 17 Jul 2007
WhoYou of course!WhatWell, thats obvious, Shadow team rushing.WhenWell, when to shadow team rush is a good question, the answer is any time you want and/or you feel comfortable doing it. It can be done vs Nod, GDI, or Scrin and be successful. You can use them to hit expansions, kill low health...
Gameplay Tip

Tip of the Week #7 - 1.05 Economic Management

Tuesday, 17 Jul 2007
What is economy and why is it important in CnC3?What's changed since 1.04?How, when and where to expand - general rules.How useful are Tiberium Spikes?What is economy and why is it important in CnC3?Economy is very important in any strategy game, but moreso than most in Command and Conquer 3. I...
Gameplay Tip

Tip of the Week #9 - Vertigo Bomber

Tuesday, 17 Jul 2007
Nod's Vertigo bomber is the best harrasment unit in the game and also very good at taking out tanks and infantry. Here are it stats courtesy of Celebrimor:Vertigo bomberRange 100Speed 165Health 3000Damage: 3000 CannonVertigos vs buildingsThe Vertigo bomber is Nods mid-late game harassment unit....