Congratulations and enjoy your medals! How to watch replays. Original Thread. Official review by Gazza82.
SEScenarioJosh vs BLuE_GaiDeN Map: Yukon
SEScenariojosh Civ: Dutch Cutech:2023
+ Unique B.o without playing a first card, then sending 700 wood for the forward tower and then sending 8 pikes to it. + After losing your grenadiers, you needed quickly understood that more grens wouldnt help and you went skirm/hussar. + Hakapels were a good unit choice.
- Obviously at some points in this rush, maintaing settler production was simply impossible but i still feel that at some points, you had spare gold and pop yet didnt use it. - A huge mistake was to continue training grenadiers once his tc was down. You needed a baracks or a stable or better yet, both. - You could have still done a lot of damage with your grenadiers to his settlers and infantry but you lost your last 3-4 pikes needlessly due to sloppy micro and then, his 4 cossaks released all hell on you. - You didnt set the rally point back from your forward tower so first 4 settlers came out there, who you retreated but then 700 gold came out there, which you had to pull your settlers forward to gather. - At 26:00 you got severely punished for not having an outpost or two by the wood gathering place. - You kept retreating your hakapels from his strelets, your hakapels could have killed them all in a matter of seconds. - After losing a lot of settlers to his nootka attack and cossak raids, you were down at 26 settlers and you were not producing any more. - You sent your swiss pikes at his strelets, or rather you didnt change the rally point for shipments and they came out in the middle of an army of strelets.
A well executed rush but idle tc times and too many grenadiers meant that it didnt give you much of an advantage that you kill his TC. After that, you didnt push your advantage enough and were forced into the defensive and thats why you were unable to snatch a win. Player Rating: 6/10
BLuE_GaiDeN Civ: Russians Cutech: 2344
+ Getting 150 food early on helped you a lot an allowed a 14 settler colonial age up without idle tc time. + Great micro killing all of his pikes and allowing your 4 cossak shipment to clean up. using your settlers in melee vs the grenadiers vs also good. + You rebuilt your tc in a great place. + You got the 455 wood treasure with your cossak army. + You sneaked a nootka raid in large enough to destroy his TC.
- You aged up on 850 food. - You didnt scout very well, you just assumed that a dutch player wouldnt rush you. - Your fort placement was a bit ''cocky'' he found it straight away and mutilated it. - His canon micro was superior to yours at 29:30, remember to target falcs with culvs and infantry with falcs and generaly keep your eyes on your canons cuz they like to randomly wander into the middle of the battlefield. - At the end you were a bit low on food and were unable to continue dual tc settler production as well as an infantry spam.
You were a bit naive to think it impossible that a dutch would rush you but after that you did everything right with superior micro and macro and great nootka harassment Player Rating: 7/10
A game that starts off quite promising but in my opinion, this game is pretty one sided. Blue Gaiden does not lose any settlers, all he loses is his town centre which he simply rebuilds in a much more conveniant location Game rating: 6.5/10
First 11 mins are fun, rest of the game is crap (35~ min game ). Completely one sided, Josh didn't know how to recover his eco. Also he stopped villager production for around 20mins...
Lol, I totally messed up, twas an experimental strat, wasnt really 100% sure it would work on blue, then i got caught losing all my grens to his cossacks, was still a fun game.
Posts: 1,912
Game:
1 User(s) are reading this topic(1 Guests and 0 Anonymous Users)
How to watch replays.
Original Thread.
Official review by Gazza82.
SEScenarioJosh vs BLuE_GaiDeN
Map: Yukon
SEScenariojosh
Civ: Dutch
Cutech:2023
+ Unique B.o without playing a first card, then sending 700 wood for the forward tower and then sending 8 pikes to it.
+ After losing your grenadiers, you needed quickly understood that more grens wouldnt help and you went skirm/hussar.
+ Hakapels were a good unit choice.
- Obviously at some points in this rush, maintaing settler production was simply impossible but i still feel that at some points, you had spare gold and pop yet didnt use it.
- A huge mistake was to continue training grenadiers once his tc was down. You needed a baracks or a stable or better yet, both.
- You could have still done a lot of damage with your grenadiers to his settlers and infantry but you lost your last 3-4 pikes needlessly due to sloppy micro and then, his 4 cossaks released all hell on you.
- You didnt set the rally point back from your forward tower so first 4 settlers came out there, who you retreated but then 700 gold came out there, which you had to pull your settlers forward to gather.
- At 26:00 you got severely punished for not having an outpost or two by the wood gathering place.
- You kept retreating your hakapels from his strelets, your hakapels could have killed them all in a matter of seconds.
- After losing a lot of settlers to his nootka attack and cossak raids, you were down at 26 settlers and you were not producing any more.
- You sent your swiss pikes at his strelets, or rather you didnt change the rally point for shipments and they came out in the middle of an army of strelets.
A well executed rush but idle tc times and too many grenadiers meant that it didnt give you much of an advantage that you kill his TC. After that, you didnt push your advantage enough and were forced into the defensive and thats why you were unable to snatch a win. Player Rating: 6/10
BLuE_GaiDeN
Civ: Russians
Cutech: 2344
+ Getting 150 food early on helped you a lot an allowed a 14 settler colonial age up without idle tc time.
+ Great micro killing all of his pikes and allowing your 4 cossak shipment to clean up. using your settlers in melee vs the grenadiers vs also good.
+ You rebuilt your tc in a great place.
+ You got the 455 wood treasure with your cossak army.
+ You sneaked a nootka raid in large enough to destroy his TC.
- You aged up on 850 food.
- You didnt scout very well, you just assumed that a dutch player wouldnt rush you.
- Your fort placement was a bit ''cocky'' he found it straight away and mutilated it.
- His canon micro was superior to yours at 29:30, remember to target falcs with culvs and infantry with falcs and generaly keep your eyes on your canons cuz they like to randomly wander into the middle of the battlefield.
- At the end you were a bit low on food and were unable to continue dual tc settler production as well as an infantry spam.
You were a bit naive to think it impossible that a dutch would rush you but after that you did everything right with superior micro and macro and great nootka harassment Player Rating: 7/10
A game that starts off quite promising but in my opinion, this game is pretty one sided. Blue Gaiden does not lose any settlers, all he loses is his town centre which he simply rebuilds in a much more conveniant location Game rating: 6.5/10
Attached File(s)
Posts: 6,631
Game: