Well written, great content, do more of this. Very interesting to read since I dropped out of the game right before turret push, interesting reading how it all developed.
Nice article. I think you missed the few weeks when straight up peacekeeper spam was popular, when sovs failed at countering with sickles they started massing bears, so allies massed dogs.
Nicely written but I feel some issues weren't really mentioned like the akula still being the king of the seas in AvS and this being a complete disadvantage to allies on cabana and to a small extent industrial.
Evidently this is the main army SvA, as I don't mention cryocopters either as I had originally planned. There are obviously things in SvA other than that which I have mentioned (Akula and Hydro/riptide sea battles, flakblade harass, the entire goddamn map pool etc) but I decided that it was long enough as it is!
Edit: Oh wait, there is a little sentence about Flak dropping near the middle somewhere but even I had forgotten that I had written anything about it
This post has been edited by Gigabeef: Apr 1 2009, 15:20 PM
Well I think a lot of allies have given up on vindicators now and things are looking a lot more like the beta. People are trying ifv builds and javelins. Trying to use the javelin ifv to shoot it's rounds, kicking them out until 5 seconds go by, and then reloading them in. Anyway I think with 1.09 the allies have their final nail in the coffin versus soviets.
Im starting to see a lot of allies going for ifv's and riptides but this dont really cut it against the soviets because usaully when their tactic fails and try this soviets already have their super reactor up so hammer tanks just own them, and if allies go fast war factory then terror drones lock down riptides and sickles pick them off and same with ifvs to, wont be long though before the allies come up with something new though
Feel free to discuss your thoughts on this article here.
This post has been edited by Croutonman: Apr 1 2009, 00:11 AM
Posts: 13,247
Game: