BO: Mer x2, Ind, Mil RO: Prosp 1, 2, Min 1, Poli 1
Pros Steam Fortress looked promissing Defense towers on Mines Somehow got a Bunkerfort up
Cons Slacking as far as speed from the get go Lack of pressure throught most of the game (some exceptions) Couldnt get Piratas up and running efficiently
T1-309 Tips Well, Im not too sure what cost you the game, but imo, I think it was the relics, it took you a while to get your first few buildings up, and I really do think it cost you way too much in the long run. My only advice, is to try for relics better.
Parlay Cuotl
BO: Reac x4 RO: Zeal 1, Judg 1, 2, Zeal 2
Pros Early Quetzals and Zeal to set up a decent army early on Great pressure on mines, and good Micro Great Air control with Storm Disks and Quetzals
Cons Little pressure on other cities Bad micro with miners, lol Didnt notice the Bunker Fort going up next to your army
T1-309 Tips Well, winning with Cuotl says something, and something big when its against a great player. You obviously know something about them, BUT, I would suggest watching your miners better, lol, and perhaps using a few sun cannons to create some GREAT pressure.
Game Summary This game was a perfect game if you are Cuotl and want to know what you have to do to take charge of a game. With incredible Micro from both players, its incredibly hard to pinpoint what tipped the game to Parlay, it could have been early air units, or early Zeal 2 to fend off any rush, or maybe just Relics. Overall, everyone should watch this game.
lol, didnt I do that review? with ice and atrf, trust me, I think its a 7/10, a 7/10 shows game knowledge, micro control, tactics, etc. above 8, is all that, but at a more superior level, below 5 shows many mistakes, and a 8, or 9 is basically a flawless game where a few decisions contributed to the inebitible loss of someone.
just remembered that, and Junaid, for not having and RoL staff at all, the ratings dont have a "set" chart to go by. And by most of my reviews, do you mean when I had RR priveleges? Or the 2 that I just did now?
you could do what the cc3 reviewers do and give every game an "Outstanding" and "Excellent" score (they use terms like that instead of numbers). It's so funny, Im used to BFME and Rol low scores for every game and then I go to cc3 and see EVERY game get high marks...
you could do what the cc3 reviewers do and give every game an "Outstanding" and "Excellent" score (they use terms like that instead of numbers). It's so funny, Im used to BFME and Rol low scores for every game and then I go to cc3 and see EVERY game get high marks...
Thats hilarious.. I dont think we could do that cause I would be too tempted to use funny words... "Stupendously terrifico!" comes to mind..
Another point: when Golden M got that first Steam Fortress up, I was wondering if Parlay could handle jugs right there and then (his army, I recall, was Czin + snake + sents + ark + 1 or 2 quetzals). To my surprise, I didn't see such a good anti-Cuotl unit until there were too many air units and sun idols out!
But yeah, that was scary (good) play by Parlay there. Makes me wonder whether I should jettison Div1/Div2 early game for Zeal 1/2!
Not too sure, but I have been dabbing with an early zeal, its pretty good, but it hampers LC and Hero time.. obviously, I usually dont go for zeal two until I get another city though..
Well it depends, zeal two can be very effective if you can micro them REALLY well, i mean REALLY well. I later discovered that combined with fane pop, sentinels can be very deadly at the start.
Parlay vs. The-Golden-M
Map: Spire Forest
Game Time: 26:31
The-Golden-M
Vinci
BO: Mer x2, Ind, Mil
RO: Prosp 1, 2, Min 1, Poli 1
Pros
Steam Fortress looked promissing
Defense towers on Mines
Somehow got a Bunkerfort up
Cons
Slacking as far as speed from the get go
Lack of pressure throught most of the game (some exceptions)
Couldnt get Piratas up and running efficiently
T1-309 Tips
Well, Im not too sure what cost you the game, but imo, I think it was the relics, it took you a while to get your first few buildings up, and I really do think it cost you way too much in the long run. My only advice, is to try for relics better.
Parlay
Cuotl
BO: Reac x4
RO: Zeal 1, Judg 1, 2, Zeal 2
Pros
Early Quetzals and Zeal to set up a decent army early on
Great pressure on mines, and good Micro
Great Air control with Storm Disks and Quetzals
Cons
Little pressure on other cities
Bad micro with miners, lol
Didnt notice the Bunker Fort going up next to your army
T1-309 Tips
Well, winning with Cuotl says something, and something big when its against a great player. You obviously know something about them, BUT, I would suggest watching your miners better, lol, and perhaps using a few sun cannons to create some GREAT pressure.
Game Summary
This game was a perfect game if you are Cuotl and want to know what you have to do to take charge of a game. With incredible Micro from both players, its incredibly hard to pinpoint what tipped the game to Parlay, it could have been early air units, or early Zeal 2 to fend off any rush, or maybe just Relics. Overall, everyone should watch this game.
Ratings
Entertainment: 7/10
Overall: 7/10
Posts: 1,311
Clan: Teh Staff
Game: