EA Aaron has emailed this news notice out regarding the new patch for Zero Hour =). It has a lot more information than previously recieved, INCLUDING a release date of Wednesday, April 13th!
QUOTE
And here is some other interesting and cool news. Patch 1.03 for C&C: Zero Hour was a massive patch, but unfortunately it brought about some unintended technical issues with it. While you won’t find the latest C&C: Zero Hour patch 1.04 to be hardly as massive, we were able to address some of the top critical issues that the patch brought to the community. It is going to be a very small patch, but based upon your community feedback, these were the top issues which warranted the most critical fixing:
1. GLA WORKER – Slow supply gather rate problem fixed.
2. Online lobby sorts alphabetically instead of by rank.
3. Mountain Fox – Missing bridge bug has been fixed.
We will release Patch 1.04 for C&C: Zero Hour this Wednesday, April 13th.
Considering how much GLA was boosted by patch 1.03, so much so that they can, if played correctly, pretty much own most nuke players! Now they get the added bonus of not having to spend additional funds at the start blocking supplies AND the collect rate is fixed!
But but but picking holes is what I do! Lol jk =P. I think all BO's have counters, it's units that may be harder to counter than specific BO's per say.
-OmegaSt0rm
P.S. But one thing that is missing from the patch that is very needed is 3v3/4v4 connectivity. That was screwed in the 1.03 patch, but is not being fixed in 1.04 =(.
Hm, maby we will get somebody smart on making Nuke BOs? Peanut and them have the GLAs covered from head to toe, on TD anyway. Hows about some new Nuke ones?
Hm, maby we will get somebody smart on making Nuke BOs? Peanut and them have the GLAs covered from head to toe, on TD anyway. Hows about some new Nuke ones?
^^^^^^^^^^ Is there more than like Dual WF, and middle? =P.
lol nemesis, u must see some reps about nuke Bo s, there are much more than u think.
Wihtout the workerbug Gla will be 2 hard 2 beat. They can go dual suply again and u cant kill workers inside, so they dont even have to worry abaut that pfff.
my bo was simply and efficiant, go duel wf but build your wf's against the back of the map, with about a mines distance room, put ur dozers there and mine, and when tt, rpg tech, cars come they will always move over the mines, its unavoidable
tbh that worked SOO WELL vs gla in 1.02, someone gogogo use it!
1. GLA WORKER – Slow supply gather rate problem fixed.
2. Online lobby sorts alphabetically instead of by rank.
3. Mountain Fox – Missing bridge bug has been fixed.
We will release Patch 1.04 for C&C: Zero Hour this Wednesday, April 13th.
Look forward to patch 1.04 for Zero Hour!!!!
-OmegaSt0rm
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