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Strategy Guide

Company of Heroes Community Tips #3

Friday, 20 Mar 2009
The third issue of Community Tips is back after a hiatus! To refresh your memory, Beginner's Tips are a series of strategic and tactical advice written by you, the community. The General Tips are written by 13laded and 12azor. We hope you learn something and improve! Enjoy!Fourth General TipIdle...
Strategy Guide

Bud's Wehrmacht Tier 3-Tier 4 Strategy

Thursday, 19 Mar 2009
This guide is outdated. Please read the updated version here.This strat goes for the throat of the typical American player, and works rather nicely against the British as well. Since the vast majority of Wehrmacht players these days bunker down for T2 Defensive or T2 Terror, this strat is...
Gameplay Tip

General Tip of the Week #84 - Diversions

Monday, 16 Mar 2009
Creating a diversion is a fundamental part of any strategy. People use diversions to distract and surprise opponents in order to flank, decap, or to basically divert the attention of your opponent from one area to another. By having your opponent focus on a distraction, you buy yourself more time...
Strategy Guide

Panzer Elite Abilities Guide, Part 1

Saturday, 14 Mar 2009
Calneon, Sjceran, and CharlesDarwin have come together to compose a guide for the many abilities the mighty Panzer Elite (PE) faction can bring to the battlefield. This detailed guide will provide information valuable to the players of this faction and also give them some helpful hints as to...
Strategy Guide

Blitzkrieg Doctrine Guide

Thursday, 12 Mar 2009
Blitzkrieg (German, "lightning war") is "a headline word applied retrospectively to describe a military doctrine of an all-mechanized force concentrating its attack on a small section of the enemy front then, once the latter is pierced, proceeding without regard to its flank."Guide written by...
Strategy Guide

Terror Doctrine Guide

Wednesday, 11 Mar 2009
The Terror Doctrine offers some very unique abilities that maintain their effectiveness through out the entire game, while also supplying the game's heaviest tank, the King Tiger, as a late game call-in unit. The Terror Doctrine truly has more to offer than just the King tiger, and understanding...
Strategy Guide

Wehrmacht Team Game Support Strategy

Sunday, 8 Mar 2009
This guide consists of a description of my main strategy for this patch and also some general pointers about playing Wehrmacht in 2v2s. It mainly describes the role of a Wehrmacht player in a mixed axis team. I have seen this strategy or small variations of it from most higher level axis teams on...
Gameplay Tip

Panzer Elite Tip of the Week #9 - Fallschirmjagers

Wednesday, 4 Mar 2009
FallschirmjagersFallschirmjagers are an extremely powerful but quite underused anti-infantry unit. They are an offmap unit that cost 3 Command Points (CP) from the left hand side of the Luftwaffe tactics doctrine. In addition to the 3 CP's their price is 420 Manpower. Their FG42 upgrade is 75...
Strategy Guide

Capping Order Tips & Hints

Sunday, 22 Feb 2009
As a member of the Company of Heroes community, I have asked, and been asked, about capping orders since day one. There are plenty of players who have a standard capping order, but there are also hundreds of players who simply play without an understanding of the game itself. I created this...
Strategy Guide

Defensive Doctrine Guide

Saturday, 21 Feb 2009
With some very potent early game abilities and the best off-map Axis artillery in the game, Defensive Doctrine ensures your map presence will be a force to be reckoned with and you can stomp your opponent through a war of attrition in the face of your entrenchments. Though the end tree abilities...