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Red Alert 3 Strategies

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Strategy Guide

PeRaLvA's Secondary Ability Guide

Saturday, 3 Jan 2009
As a member of our community, PeRaLvA produced a guide on what each secondary ability for each unit in red alert 3 does. This is one of the key features in Red alert 3, and mastering these is key to winning in almost every game. Every ability is activated with the 'f' key. Each ability comes...
Strategy Guide

PaPerBaG.'s Vindicator Bomb Guide

Tuesday, 30 Dec 2008
PaPerBaG. from the Slayer's House clan has put together a guide detailing how many Vindicator Bombs are necessary to take out Allied, Imperial, and Soviet units. So without further ado, I present his guide: Many people waste vindicator runs foolishly by either not using 's', the stop command, to...
Gameplay Tip

Tip of the Week #9 - How to Manspam

Sunday, 28 Dec 2008
Manspamming: also known as 'lameness,' or as simply plain 'skilless n00b tactics', and quite a few other equally praising names. However, what a lot of people really fail to realize, is that there is in fact, still a talent to manspamming. For example, what are all your Tankbusters going to do...
Gameplay Tip

Tip of the Week #8 - Tengu

Monday, 22 Dec 2008
Since patch 1.05 The Tengu has become one of the Empire's key units. You will rarely see an Empire game where Tengus aren't present. They are arguably one of the best harassment units, and have the unique dual-role ability, able to transform instantly from a ground harassment unit to an...
Strategy Guide

Pokey86's Leech Beam and IFV Guide

Sunday, 21 Dec 2008
A member of our community, Pokey86, made a nice guide on the combinations of Hammer Tanks, their Leech Beams, other units, and all of the IFV combinations, for all factions. Enjoy. - CroutonmanSoviets:Click to enlargeHammer TankDual Hammer Tank - The Duel Hammer Tank is probably one you'll...
Gameplay Tip

Tip of the Week #7 - Cryocopter Rush Counter

Sunday, 14 Dec 2008
Tired of those two Apollos keeping your Tengus down, while that single Cryocopter and Vindicator take out both of your harvesters? Well, here's a BO that will let you destroy your opponent, even after losing those two harvesters!The StartBasic Build Order: Power...
Gameplay Tip

Tip of the Week #6 - Scouting Methods

Sunday, 7 Dec 2008
The key to any RTS is to know what your enemy is doing. Without that knowledge, you're basically playing it down to luck as to whether you win or lose the game. For example, if you mass horde tanks and promptly blitzkrieg your enemy’s base, you're a little screwed if the enemy turns out to be...
Strategy Guide

Red Alert 3 Economy Guide

Friday, 5 Dec 2008
Having a good strategy or build order and microing your units well are only two parts of succeeding in Red Alert 3. Another extremely important aspect is how you manage your money, especially early on in the game. Collecting resources and managing them within your means can dictate strategic...
Strategy Guide

Map Overview Part 4- Snow Plow

Thursday, 4 Dec 2008
Here we are at the last Map Overview to cover ranked 1v1 maps. We Covered Infinity Isle and Industrial Strength in our First Map Overview, we covered Fire Island and Battlebase Beta in our Second Map Overview. and last time we looked back upon the beta maps in our Third Map Overview. Starting...
Strategy Guide

Secret Protocol Guide: Part 3 - The Empire

Tuesday, 2 Dec 2008
Empire Protocols are fairly straight forward and either increase the effectiveness of units or deal damage though non-direct ways. Final Squadron, Emperor's Rage and Balloon Bombs make up the core of each Protocol "tree" and upgrades and abilities help Imperial players adapt to the situation. For...