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Red Alert 3

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Red Alert 3 Strategies

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Strategy Guide

Commander's Challenge: Chrono You Didn't

Tuesday, 18 Aug 2009
Here we are again with another Commander's Challenge mission walkthrough. This week we will look at unlocking the iconic Allied super weapon, the Chronosphere, in Chrono You Didn't!Chrono You Didn'tOpponent(s): LydiaExclusivity: Chrono-ReinforcementsUnlock: ChronospherePar Time: 14:00Completion...
Gameplay Tip

Tip of the Week #42 - Planning & Evaluating

Sunday, 16 Aug 2009
Now, when we have a set mind to do something, certainly following it through is something we all want to do, no one wants a plan to fail. Sadly if you are the type who wants to meticulously follow a set plan to its completion, then RTS isn't really for you. It's all about adaptation, great...
Strategy Guide

Commander's Challenge: High Water Mark

Thursday, 13 Aug 2009
The Commander’s Challenge walkthroughs press on this week with a new mission walkthrough. This week’s featured mission is High Water Mark which unlocks the Allied flagship the Aircraft Carrier.High Water MarkOpponent(s): Shinzo, HillExclusivity: Sea heavy free-for-allUnlock: Aircraft...
Gameplay Tip

Tip of the Week #41 - Multigunner Turret

Sunday, 9 Aug 2009
The Allied Multigunner Turret is one of the most powerful base defenses in Red Alert 3, since it can easily stop infantry and air units as well as become customizable by garrisoning infantry like the IFV. The Turret itself is reasonably priced and can be built after your Power Plant is up. Type:...
Strategy Guide

Commander's Challenge: Crate & Barrel & Iron Curtain

Wednesday, 5 Aug 2009
Here we are again featuring two more Commander's Challenge mission walkthroughs. This week we will look at Crate & Red Barrel which unlocks the Allied Multigunner IFV and Behind the Iron Curtain which unlocks the Soviet Iron Curtain.Crate & Red BarrelOpponent(s): HillExclusivity: Crates & Red...
Gameplay Tip

Tip of the Week #40 - Tanya

Saturday, 1 Aug 2009
Although patch 1.11 changed the requirements to build Tanya as she used to be over powered, you can still use this unit to your advantage. First off, tale a look at the following detailed info about Tanya:Unit Type: Commando - Tier 3 InfantryProduced from: Allied Boot Camp (Barracks)Unit...
Strategy Guide

Commander's Challenge: Final Countdown & Tesla Castle

Tuesday, 28 Jul 2009
This week we are back again with two brand new mission walkthroughs for Uprising’s Commander’s Challenge. First off, we will look at The Final Countdown which unlocks the Allied superweapon the Proton Collider. The second mission we will look at is Tesla Castle which unlocks the iconic Soviet...
Gameplay Tip

Tip of the Week #39 - Conscripts

Saturday, 25 Jul 2009
Tip of the Week about Conscripts? Some people will probably say that GameReplays is out of ideas or they wanted to have fun with Tip of the Week or something, not entirely true Comrades!Conscript Training Finished!Conscripts very useful, unfortunately many stupid Soviet players don't use them....
Strategy Guide

Commander's Challenge: Guns Blazing & Offshore Killing

Tuesday, 21 Jul 2009
We have two brand new sets of mission winning strategies in this week’s Commander’s Challenge walkthroughs. First up, we will look at All Guns Blazing which unlocks the Empire’s Wave Force Tower Core and then we’ll look at Offshore Killing which unlocks the Soviet Akula Sub.All Guns...
Gameplay Tip

Tip of the Week #38 - Utilizing Map Control

Saturday, 18 Jul 2009
Map control in a game is often determined very early with infantry spam attempting to take important garrisons. These garrisons are often located in the center of the map and whoever controls them can often control Oil Derricks, expansions, as well as other strategic points of the map. Map...