SCVCost: 50Min/1Supply
Built from: Command Center
Build time: 17s
Prerequisites: Command Center
Unit type: Ground, builder, resource collector, biological
HP: 60
Ground Attack: 5
Range: Melee
Armor: 0
Armor Type: Light
Abilities: Construct buildings, resource collecting,repairs mechanical buildings and units
Upgrades: N/A
MarineCost: 50Min/1Supply
Built from: Barracks
Build time: 20s
Prerequisites: Barracks
Unit type: Ground, biological
HP: 45
Ground Attack: 6
Air Attack: 6
Range: 5
Armor: 0
Armor Type: Light
Abilities: Stim Pack
Upgrades: Infantry Armor, Infantry Weapons, Combat Shield
GhostCost: 100Min/200Gas/2Supply
Built from: Barracks
Build time: 33s
Prerequisites: Ghost Academy, Tech Lab
Unit type: Ground, biological
HP: 100
Energy: 200
Ground Attack: 10 + 10 vs Light
Air Attack: 10 + 10 vs Light
Range: 6
Armor: 0
Armor Type: Light
Abilities: Cloak, E.M.P, Nuclear Strike, Snipe
Upgrades: Infantry Armor, Infantry Weapons, Moebius Reactor, Cloak Upgrade, E.M.P Upgrade
ReaperCost: 75Min/50Gas/1Supply
Built from: Barracks
Build time: 30s
Prerequisites: Merc Compound
Unit type: Ground, biological
HP: 60
Ground Attack: 8 + 8 vs Light
Air Attack: N/A
Range: 4
Armor: 0
Armor Type: Light
Abilities: D-8 Charge
Upgrades: Infantry Armor, Infantry Weapons, D-8 Charge Upgrade
MarauderCost: 100Min/50Gas/2Supply
Built from: Barracks
Build time: 30s
Prerequisites: Barracks, Tech Lab
Unit type: Ground, biological
HP: 125
Ground Attack: 10 + 10 vs Armored
Air Attack: N/A
Range: 6
Armor: 1
Armor Type: Armored
Abilities: N/A
Upgrades: Infantry Armor, Infantry Weapons
HellionCost: 100Min/2Supply
Built from: Factory
Build time: 30s
Prerequisites: Factory
Unit type: Ground, mechanical
HP: 90
Ground Attack: 12 + 10 vs Light with upgrade
Air Attack: N/A
Range: 4
Armor: 0
Armor Type: Armored
Abilities: N/A
Upgrades: Ground Armor, Ground Weapons, High Capacity Rounds
Siege TankCost: 200Min/150Gas/3Supply
Built from: Factory
Build time: 50s
Prerequisites: Factory, Tech Lab
Unit type: Ground, mechanical
HP: 150
Ground Attack: 15 + 10 vs Armored
Siege Mode Attack: 50 + 50 vs Armored
Air Attack: N/A
Tank Range: 7
Siege Range: 13
Armor: 1
Armor Type: Armored
Abilities: Siege Mode
Upgrades: Ground Armor, Ground Weapons, Siege Tech
Medivac DropshipCost: 100Min/100Gas/2Supply
Built from: Starport
Build time: 42s
Prerequisites: Starport
Unit type: Air, mechanical
HP: 150
Energy: 200
Ground Attack: N/A
Air Attack: N/A
Range: N/A
Armor: 1
Armor Type: Armored
Abilities: Heal, Transport (8 slots)
Upgrades: Air Plating
VikingCost: 125Min/100Gas/2Supply
Built from: Starport
Build time: 42s
Prerequisites: Starport
Unit type: Ground, air, mechanical
HP: 125
Ground Attack: 10
Air Attack: 20
Range: 6
Armor: 1
Armor Type: Armored
Abilities: Assault Mode, Fighter Mode
Upgrades: Ground Armor, Ground Weapons, Air Plating, Air Weapons, Jotun Boosters
RavenCost: 100Min/200Gas/2Supply
Built from: Starport
Build time: 42s
Prerequisites: Starport, Tech Lab
Unit type: Air, mechanical
HP: 140
Energy: 200
Ground Attack: 0
Air Attack: 0
Range: 0
Armor: 1
Armor Type: Armored
Abilities: Point Defense Drone, Deploy Auto Turret, Seeker Missiles, Detector
Upgrades: Air Plating, Titan Reactor, Seeker Missile Upgrade
BansheeCost: 150Min/100Gas/3Supply
Built from: Starport
Build time: 60s
Prerequisites: Starport, Tech Lab
Unit type: Air, mechanical
HP: 140
Energy: 200
Ground Attack: 24
Air Attack: N/A
Range: 6
Armor: 1
Armor Type: Armored
Abilities: Cloaking Field
Upgrades: Air Plating, Air Weapons, Cloak Upgrade
BattlecruiserCost: 400Min/300Gas/6Supply
Built from: Starport
Build time: 90s
Prerequisites: Starport, Tech Lab
Unit type: Air, mechanical
HP: 600
Energy: 200
Ground Attack: 64
Air Attack: 64
Range: 6
Armor: 3
Armor Type: Armored
Abilities: Defensive Matrix, Missile Barrage, Yamato Cannon,
Upgrades: Air Plating, Air Weapons, Defense Matrix Specialization, Missile Barrage Specialization, Yamato Cannon Specialization
ThorCost: 300Min/150Gas/6Supply
Built from: Factory
Build time: 60s
Prerequisites: Tech Lab
Unit type: Ground, mechanical
HP: 400
Ground Attack: 40
Air Attack: 16 + 8 vs Armored
Ground Range: 6
Air Range: 10
Armor: 3 (+1)
Armor Type: Armored
Abilities: 250mm Strike Cannon
Upgrades: Ground Armor, Ground Weapons