Nuke > Stealth, period. IMO best to go for outrageous tunnel spam. Queue 9 workers at start, first goes for a barrack near CC, second goes for prim. supp, third for sec. supp, then flanking tunnels & get tunnels to concentrate on the middle if he gone for middle, obviously.
You need to secure tunnels on the flanks, then kill his back supps, and take them for your self. At this point you will be on 4 supps and he will be stuck in the middle, gg nuke
Nuke > Stealth, period. IMO best to go for outrageous tunnel spam. Queue 9 workers at start, first goes for a barrack near CC, second goes for prim. supp, third for sec. supp, then flanking tunnels & get tunnels to concentrate on the middle if he gone for middle, obviously.
9 worker start?
Against Nuke, Hijackers can be great! Especially if you can pinch a DT near his WF. It can be annoying for the Nuke player when his brand new Dragon Tank spins around and flames down his own WF!
Nuke > Stealth, period. IMO best to go for outrageous tunnel spam. Queue 9 workers at start, first goes for a barrack near CC, second goes for prim. supp, third for sec. supp, then flanking tunnels & get tunnels to concentrate on the middle if he gone for middle, obviously.
how is nuke > stealth. if stealth has 4 tunnels 2 on both flanks 2 in middle it easily owns any nuke. 1 bb down each flank, the ovie army cant b in 2 places.. hijackers get in the ovie, outpost killed by buggies...stealth beats nuke 8 days a week tbh =O
Interesting, I just read another topic that said almost the same thing!
Summary form the other topic was that Stealth > Nuke coz even pre-tech Stealth can use Quads to own TCs, add a few RPG to own LOs and Hijackers > BM and Flamer spam. Sounds logical to me too.
Cheers
This post has been edited by StarTrekker: Aug 14 2005, 12:46 PM
im a nuke player and i can tell you there is nothing more anoying then playing stealth. All those damn hijackers:p. And tunnelspam works great imo, send like 4 workers at his base, build 2 tunnels at the flanks, 2 in the corners just behind the mid en try to build one near his power. He'll probably see the one at his power, but he wont see how far it's finished, so he wont try to run it over with a dozer, and you should be fast enough for his first units ,about 4 tunnels should be ready. Then you should have some hijackers and some quads and just rape his sups and then retreat. Pop up somewhere else and kill buildings this way. If you can hijack a flametank coming uit his wf, you've won cuz he wont be able to recover from that.
Im not really sure this is like a really good tactic, i'm not a gla player, but im trying to improve my gla. Playin as stealth vs china i cant recall the last game i lost using this strat.
This post has been edited by aCaLaNaT[h]a: Aug 24 2005, 20:49 PM
Nuke > Stealth, period. IMO best to go for outrageous tunnel spam. Queue 9 workers at start, first goes for a barrack near CC, second goes for prim. supp, third for sec. supp, then flanking tunnels & get tunnels to concentrate on the middle if he gone for middle, obviously.
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